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Devlog
Noodle Boy
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Devlog
v0.6.8
March 20, 2022
by
yeah/nice
Unfortnuately the freedom of movement and interesting gameplay offered with the dual-stick design of the first iterations of our game has proved to be a hindrance to our development speed; and through...
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v0.6.5 - Small Update
February 07, 2022
by
yeah/nice
The latest build adds the park scene, finally giving some setting to the game. This update fixed some bugs regarding scene selection, adds a splash screen with our studio's name/logo, and has some of...
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v0.6.4 - General Update
February 01, 2022
by
yeah/nice
1
This update includes a major change to the render pipeline to switch from the previous screenspace toon/outline shading to an object-based shader. This fixed many random annoying visual issues, and gi...
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New Build!
December 10, 2021
by
yeah/nice
Download the newest build of Noodle Boy to demo the main menu UI. Get a feel for the ambiance of the game with the day/night cycle. Try the new demo today :)...
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Wind/Cloth Simulation
November 23, 2021
by
yeah/nice
Latest addition to the game is the built-in Cloth physics from Unity, applied here to the flags/banner in the background. This is a rough start and will definitely need some fine-tuning to get the eff...
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Rapid Progress!
November 22, 2021
by
yeah/nice
Thanks for checking out the devlog! The following gifs show the some of the progress being made for the hand controls and shaders over the past few days. The development roadmap is all laid out and ba...
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